Spellbound - 30-Day Fantasy Fitness Adventure by DAREBEE

Chapter 2: The Lair

Once you perform the requirement for the spell, you see the page glow and feel the power emanating from it, like it's been charged up. You touch the page and suddenly you no longer make any noise as you move. You go towards the sounds of snoring and sure enough there is a large scaly dragon sleeping next to the exit. In your newly acquired silent mode you easily walk past and exit the cave. In a few minutes, the spell wears off but you already made it far enough to be reasonably safe. You sit down and inspect the book that, you are fairly certain, got you into this trouble.

You look at the title and to your surprise it has your name on it. You read the introduction on page one.

"All in the world is energy. It cannot be created and it cannot be destroyed. It can be channeled, stored and manipulated. Harness the energy and the energy will serve you. Limited time only, warranty does not apply. Each spell comes with a recipe. Each spell can be reused but each has to be refilled after each use. These are the rules of magic. The wielder of this book is bound to it as the book is bound to its wielder."

So, spells can be stored. You quickly look through the book and find attack spells. A lightning bolt spell sounds like something that might come in handy until you figure out where you are and what to do next.

Charge “Lightning Bolt Spell” before you move forward.


Spell Book


Skill Boost Spells

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